# Tooling support while using Rust as a library

I recently started a SPIR-V compiler from scratch but I also wanted to see if I can actually build the compiler with the Rust compiler as a library. One possibility is to fork the Rust compiler and to add a binary crate like this. In this case it just adds another binary module in the rustc crate. The problem that I had with this approach is that the turn around time not that great as a simple change results in rustc being rebuilt which takes at least 6min. Yesterday I tried to extend the Rust build system to produce another simple binary, but I failed. The build system is largely undocumented (I think). My first thought was to see how rls and clippy use the compiler.

It turns out they just do

#![feature(rustc_private)]
extern crate rustc;
fn main() {
...
}


The problem is that you don't get any tooling support if you use rustc like this, but I came up with a simple workaround which you can find here.

I just add the Rust compiler as a submodule, and I add the library that I am going to use

[target.'cfg(NOT_A_PLATFORM)'.dependencies]
rustc = {path = "compiler/rust/src/librustc"}


This way Rust will not try to compile librustc but tools like intellij-rust can still access the metadata.